July 25, 201115 yr Hello all, New here and could use some advise. I am a Flash Designer just graduated and now wanting to showcase my HTML/CSS skills but ran into a jam. My portfolio CSS site is 960 width so that it displays fine on mobile devices and I have a couple school project flash designs that are 1024 width and are not live so no link to URL. Cant resize the swfs because they incorporate XML asset that would mess up the layout. Any ideas how I would add the large swf to the narrow design?
July 26, 201115 yr How do you mean not on a URL? Say your website is: www.example.com Take a print screen on a a section of the animation, put the image in with a descriptoin next to it and when they click the link, it goes onto a page containing that animation which is 1024px wide. So upload the animation to your web server, create a new file, and embed your animation in that way.
July 26, 201115 yr Author How do you mean not on a URL? I mean its not a live site. Just some school and personal flash work that is wider than my CSS site. And I know how to add the content with an image that links. What I'm saying is if I got a swf file that is too wide, how should I add it? Sorry if this is confusing. Go to my test site for what I am talking about - http://dev.nerdysyntax.com (not done by the way). Which you can see the width 960. On the work page, when you click on say the "SNCC" view project, instead of the image gallery that appears like I have it now, I would like it to actually show my website template I made maybe on its own page. Get what I'm saying? How would you go about adding a large swf, but keep it within mobile? My only solution would be to use a screen recorder to record the site and size it down, but are there any other solutions? Edited July 26, 201115 yr by nerdysyntax
July 26, 201115 yr XML aside as you know one of the principles of working with flash is that your source files should be infinitely scalable. The vector elements of your projects will naturally be scalable but why didn't you use relative sizing instead of fixed sizing with your XML inserts? If you give a bit more detail about what XML inserts you have and where the problems are likely to lie I (or others) might be able to think of a work around.
July 26, 201115 yr Author If you give a bit more detail about what XML inserts you have and where the problems are likely to lie I (or others) might be able to think of a work around. The images and text in the swf are xml. Since it was my first xml integration with flash, I am not aware of xml relative sizing. Edited July 26, 201115 yr by nerdysyntax
July 26, 201115 yr To be honest, it might be worth leaving out of your portfolio altogether and replacing with more up-to-date work. Flash websites are going the way of the dinosaurs, and they won't be visible on an iOS device (or anything running Mobile Firefox). Also, 960px is not an ideal width for a mobile device - a fluid or media-queried width equal to the width of the device is.
July 26, 201115 yr Author Also, 960px is not an ideal width for a mobile device - a fluid or media-queried width equal to the width of the device is. Yea I know. Haven't got that far in my self training yet. I'm not really looking for the css standard just a solution to making this site work and at least be viewable on a mobile device for showcase. I think I'll stay with the screen recorder idea. Does anyone know a good cheap screen recorder software? And I wouldn't exactly rule out Flash. I don't think Flash is going anywhere due to the type of Flash sites that I see HTML5 far from producing. But I'm no expert. Just opinion. Thanks for the help.
July 26, 201115 yr And I wouldn't exactly rule out Flash. I don't think Flash is going anywhere due to the type of Flash sites that I see HTML5 far from producing. But I'm no expert. Just opinion. Thanks for the help. I'm inclined to agree with the previous poster that Flash is most definately on the ropes right now. That's not to say it cannot be recovered but all the signs point to the fact that broad compatibility is an ever growing requirement not just for cross-platform developers but for device 0EMs. Most mid-range android devices now have ARM processors than can support flash but iOS devices choose not to despite having capable processors. Youtube, possibly one of the biggest advocates of flash at one stage now offer their stock in HTML5. Flash represents additional obstacles for SEO that needn't be there and it makes web designers and marketeers think twice about using it. So whilst flash will still have a use for the next 15 years at least, I can see that pool of uses getting shallower as each day goes by.
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