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GestureKit

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Everything posted by GestureKit

  1. It's time to gesturize your apps. We're launching gestureKit SDK, the world's first open cross-platform tool to create gesture-driven apps. We invite you to join us for an hour to imagine your life gesturized; imagine driving home with your favorite tunes and navigating the dashboard with gestures while keeping your eyes well on the road; imagine the kids learning the alphabet by gesturing on an interactive game on the tablet; imagine a doctor performing surgery and gesturing to navigate 3D images without touching a non-sterile screen… There's so much to imagine yet not so much available out there to make this real. But the time is now. gestureKit SDK offers the solution. WHERE / WHEN: April 15, 5.30PM - 6:30PM, Wozniak Lounge, Soda Hall 430, UC Berkeley, California. For questions: support@gesturekit.com UC Berkeley students, we're looking to recruit. So come along with your brilliant ideas and your resumes!
  2. Hi everybody! I want to share with all of you an exciting project we're working on: GestureKit is a software development kit to create gesture-driven apps across all platforms using an online editor and a plugin distribution system. It's a tool to create, edit and store gestures on the cloud. The core idea is simple: Just draw, Create once, Use everywhere Today one of the biggest problems in the gesture industry is cross-platform compatibility. Using Gk you can leave behind this problem and easily add gesture recognition to your applications. Whether it’s a small or big app, whether it’s on iOS, Android or web, GestureKit enables you and your team members, even designers with little coding skills, to effortlessly add gesture control into your applications. This significantly reduces development time and costs as well as allows you to create new user experiences. The main features: GestureKit is easy to implement, friendly to use, dependency-free and customizable. We offer a simple-to-use dashboard to create, edit and store unique gestures on the cloud, as well as to view metrics of gesture activity conducted by end-users. GestureKit is light on memory and thus caters to all kinds of apps, whether big or small. As gestures have to be learned and adopted by end-users, we have also included a default help menu to inform what gestures are available in the application, therefore enhancing the experience of end-users. Try our Demo: GK-Player We are receptive to the contributions and feedback from all enthusiastic users wanting to support what we do. Check out: More info + : Website | FAQ | Facebook | @gesturekit | LinkedIn | Blog |
  3. Hi everyone, I'm Diba a web designer developer and also tech enthusiast. Now I'm involved in an innovative and exciting project about a SDK to create gesture-driven apps. What you think? I am available for any questions Kind Regards! Diba

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