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PerSer Corp

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  1. This is why America is what it is. Yeah sure, we may be falling from grace, but rising and falling has happened since the rise of man. We feed the entrepreneurs here. People are not so much afraid to take risk. We mostly work together, and when things happen, most want to be a part of them. This is our mentality. I am sorry you are stuck in yours. This is why we are the Eagle. We sore above the rest. Why do you think the top developers, engineers, doctors and innovators come here? There is so much opportunity.
  2. Thanks for the input. The graphic will do it's job just fine. It is an amazing service that everyone will use. People like free. Can't argue with the facts. I don't have to show you anything. You will see it with everyone else. And, um, when you say the graphic looks like a kid did it, that's the simplicity behind this whole thing. Why would I want to make something look high tech, when it isn't needed. The polls have clearly shown everywhere else, that this design is the SIMPLEST, without clutter and confusion. Google+ never had a chance. Facebook beat them, and Google didn't do anything amazing to sway the masses. PerSer is unlike any social media, yet functions as all of them. Designed to last. I have plenty to show to the people that care. I find most of the people that are interested, are in the more civil areas of the world, where change is greeted. I understand the UK's standing in the world.
  3. I think I am about to put this up on our site. A little interactivity to get the buzz flowing. 4colour, this has an import feature that lets people bring their friends from other social media to our software. Word of mouth is incredible these days. This is free, and it has a lot of appeal to it. It covers such a broad range and has so many uses. It is broke. It hasn't been done correctly in the first place. Facebook was just thrown together, then updated. We have spent our time conceptualizing this before developing this. We did our homework. The people will come. It isn't a question of why they will come, it is question of how fast they will come. Our brand will build itself. And it is a multi billion dollar concept. The math adds up rather nicely. Can't argue with the math. Zed, I know you are goading because you want to see more. Nice 9-year-old-kid tactic. Doesn't work though. Keep trying. WBC, there is plenty of content, it is just not revealed. Sorry to disappoint, but everyone will get to see this at the same time. I haven't been working for a year fine tuning this thing, for naught.
  4. No, this is PerSer. PerSer is the next Facebook. It is our goal. This is only one of 50 UI images that we have done. All 50 fit this theme accordingly. There is a very fluid system that we have designed and when you go through the software, it all moves so smoothly. We have designed this to be amazing. I can't show any part of the game without giving it all away. It will be done shortly though. Finishing up some bugs, and making sure it is as fun as we need it to be. It's coming. I promise.
  5. Alright, here is the first peek at PerSer. As I have said, most of the proprietary information is covered. This is simply a glimpse of what we have prepared. There is a lot going on under the ???'s. I will start to remove those over time, but I need interest. It is required. This is buzz worthy stuff here. Tell me what you think.
  6. Aw man, there is no way. If I can succeed with this little project, imagine what can be done with my big project. I don't even have to succeed that much with the games. I just need $40,000. There are 400 million smartphone users. They are my target. I plan on making smartphones so much more appealing than they already are. I have awesome inventions. Practical, useful, fun, simplistic, and peaceful. I am branching out and creating a conglomeration. I am only in the business of games to make an income stream so I may create PerSer. It is my goal. Not games. PerSer is worth hundreds of billions of dollars. Games are worth billions. Not my games though. At best, they are worth tens of thousands to millions. PerSer isn't a possibility. It is a reality in the making.
  7. I wish I could release stuff. I really have wanted to do that several times. You have to understand though, that it is all proprietary information though. I can't patent yet, because I don't have the actual software to patent. I have all of the design, but it has to be stable, before I can patent. It makes it really hard to share with people, for fear of theft. The only people that have seen it, are the ones that have invested into. Time or money. And they are all under NDA's. So let me ask you this. If I show you guys something, will you maybe get on board? I have screen shots of our UI, that have the vast majority of the proprietary information unrevealed. I have not released them to the public, and was going to when I got enough likes on Facebook. I wanted 1000 likes, but was about to change it to 150, just to get this thing going. If this will change the attitudes of everyone, then, I might be willing to let you guys look first. Sorry for hating on you guys. I didn't mean to be so defensive. This is all new to me, and I have disabilities. I think wayyyyyyy to fast.
  8. What should my next move be? I mean, this game is almost finished. It is looking amazing, and is very addictive. My plans were to test, then launch, create add-ons, and take all of the profit, and build PerSer. I figure I am on the correct path, but, if there is anything that is pertinent and needs to be thought of now, please, by all means, tell me. I appreciate advice. I have actually gotten a lot from here.
  9. Yeah Mike. Pushing with all my might. Thanks man. Will give you guys something to see very shortly. Within the week.
  10. There is nothing wrong with my website. It is just not complete yet. When it is complete, it will be up to all of the net's standards. I'm understand how a site is supposed to be now. Much better than I did when I first started this post. When it's done, it will be very interactive. Enough so that it should draw many users. It will be finished when the time is right. That time is not now. Resources have to be used accordingly.
  11. Yeah... what it has to do with, is the people that I have made friends on Steam with people whom have smartphones, that are waiting for my first game and PerSer to be launched. It is about my personal network, and the potential for immediate growth of this game on the already WELL established Smartphone Network. I have contacts in Japan, Australia, New Zealand, Bangladesh, India, South Africa, Singapore, all over Europe, Canada, Mexico, Brazil, Uruguay, Argentina, Egypt, Russia, and the Bahamas. Just from gaming. They all know what I am doing. I'm a gamer to the day I die. The reason people's business go bust, is because a. The market didn't except the idea, or b. the person behind the idea was weak, and didn't take their time to properly analyze what the hell they were getting into. Gaming isn't going to bust me. It's only helping. I'm on track.
  12. I have nothing for anyone's eyes right now. Sorry. I have my first game, but, it needs a little refinement. You will see it shortly. Within the week. I remember when I first came on here. People were like 'You have to have bigger budged to get done what you want done.' Yeah... that's not at accurate. YOU guys need bigger budgets, not me. I know how to haggle, and find competent people that like to be apart of new things. I found one of them on here. I also love oDesk. I have had 8 hired contractors working on 2 games. Sound guy, Animator, 2 Senior Developers(1 per game), and 4 Developers. You don't need a big budget. You need sales skills. I may not have them on here, but they are doing me just fine in the real world.
  13. Yeah, I am an Entrepreneur like yourselves. I am very good at what I do though. Regardless of what you believe. It matters not what yall THINK though. Bet you wouldn't think the same, if you seen my projects. And my projects are not just in this market or that market, they cover 50 markets. At least. I enjoy making products that will make life easier for more than 1 group of people. Oh, and I'm not pretending anything. My work shows for itself.
  14. It can't cure cancer. I forgot to edit that part. Jobs, yeah, that wont be a problem... Also, my 25 billion was way off. I can't find the page that had this stat. I only found the 10.1 billion stat, mentioned above. My apologies. If I find it, I will post it. As for Call of Duty, don't question me. Black Ops #1: MW3 #1: My link

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