I'm looking for a small flash app that can load images preferly externally with some kind of XML document.
I'm looking for something like a 3 by 3 grid where the images fade randomly into another image.
Thanks in advance
Posted 30 June 2008 - 02:13 PM
Posted 01 July 2008 - 07:09 AM
Posted 01 July 2008 - 07:14 PM
RandomFade.zip (66.62K)
Posted 25 September 2008 - 04:41 PM
Roberto, on Jul 1 2008, 20:14, said:
Posted 25 September 2008 - 07:25 PM
Posted 26 September 2008 - 08:44 AM
Roberto, on Sep 25 2008, 20:25, said:
Posted 26 September 2008 - 09:58 AM
RandomFade2.zip (65.64K)
Posted 26 September 2008 - 10:19 AM
Roberto, on Sep 26 2008, 10:58, said:
Posted 26 September 2008 - 02:52 PM
simonok, on Sep 26 2008, 11:19, said:
Posted 27 September 2008 - 10:03 AM
Posted 29 September 2008 - 08:25 AM
Roberto, on Sep 27 2008, 11:03, said:
Posted 02 October 2008 - 10:36 AM
Roberto, on Sep 26 2008, 10:58, said:
Posted 19 May 2009 - 07:12 PM
Posted 18 June 2009 - 03:45 PM
Flash8v.zip (62.36K)
Posted 23 June 2009 - 12:38 PM
imagegrid.zip (155.31K)
Posted 23 June 2009 - 03:33 PM
Posted 29 September 2009 - 03:03 PM
Posted 30 September 2009 - 08:56 AM
//find the space needed between the pictures var xSpace:Number = (stage.stageWidth - cols * picWidth) / (cols+1); var ySpace:Number = (stage.stageHeight - rows * picHeight) / (rows+1);
Posted 30 September 2009 - 10:02 AM
NoSpace.zip (65.36K)
Posted 02 October 2009 - 06:07 PM
Posted 07 December 2009 - 10:47 AM
Posted 07 December 2009 - 02:13 PM
Posted 23 December 2009 - 04:53 PM
Posted 24 December 2009 - 12:52 PM
Posted 05 March 2011 - 03:22 PM
//building a thumbnail container for each one of the projects from the library
var thumbContainerMisc_mc:ThumbContainer = new ThumbContainer();
thumbContainerMisc_mc.x = (200+1) * x_counterMisc; //setting the thumbnail x
thumbContainerMisc_mc.y = (200+1) * y_counterMisc; //setting the thumbnail y
thumbContainerMisc_mc.buttonMode = true; //putting thumbnail container MovieClip in button mode
thumbContainerMisc_mc.mouseChildren = false; //tell him to ignore any mouseChildren (remove any clicking problems)
//distributing the thumbnails in a grid with 5 columns
if (x_counterMisc < 4){
x_counterMisc++;
} else {
x_counterMisc = 0;
y_counterMisc++;
}
//and finally, adding the thumbnail container to gallery container
galleryMisc_mc.thumbGroupContainer_mc.addChild(thumbContainerMisc_mc);
This post has been edited by enginenr9: 05 March 2011 - 03:23 PM